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- Fixed a case where players weren't able to respawn on beds in Non Dedicated Multiplayer after transition - Added a new "Tutorials" menu tab, which provides details on many of the basic mechanics and concepts of the game. - Online Players (no changes towards offline or NPC Crew) can only contest flags (defending or attacking) when in one of the following states: - Any character which was above level 100 will now be reverted to level 100. - Fixed a bug which prevented cannons from being placed on certain gunports in Galleons - Core Structures will check for nearby online players before being able to be placed during Combat Phase on Settlements This means you will have two days, from Monday to Wednesday, to decide and adjust the settings on your claim flag before the change is live.Atlas is available now as early access release on Steam. - Fixed a bug which made it impossible to escape the left claw of a crab A single + means ally crew will take gold/food from claim flags. Atlas Update Version 9.33 Patch Notes. - If a launched torpedo hits within the first 3.75 seconds of being fired, it will do significantly reduced damage - Fixed a bug which allowed you to move whilst bola'd The first major update of this year launched early this week and now it will be followed by Atlas update version 10.0 on Monday next week.Here are the patch notes for this update in addition to the upcoming one.– Fixed some server side crashes when transitioning– Fixes a bug where servers couldn’t be connected to on startup.– Fix for PVP Claim flags not upkeep timer not updating properly when a friendly player is in range, should be it now guys!– Resolved some server-side stalls related to perf large companies– Claim Flags now allow a “Neutral Zone” setting which allows any other tribes to build within them, with the specified tax rate applied to them. - Increased mortar damage against ships and ship structures by 30%
- Fixed a bug which would cause structures to sometimes float when placing them - Grenade physics tweaked slightly be weightier, damage radius increased 15%, and grenade explosions now move with ships properly - Lawless Servers now check for structures (at a small radius) before spawning folliage to prevent trees/rocks/bushes from spawning inside bases. - The cursor is now kept in place when navigating full folders - Islands on the Official Network now have a maximum z-value for how high Claim Flags can be placed, unique to the island. - [GAMEPAD SPECIFIC] On the captain's wheel, add Lower/Raise anchor to VIEW action wheel, so that captains can use anchor


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